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About bots
Posted: 24 Mar 2011, 09:29
by Pedro-NF
Whenever there are bots on the server, they are to be treated like any other player. That means players teambleeding, teamkilling, pushing bots off edges, etc., will receive the exact same punishment as if they had done those things to human players. The only case were teamkilling a bot on purpose is allowed is when it's stuck AND it's not possible to push it away from that spot.
Re: About bots
Posted: 24 Mar 2011, 14:10
by kway[BE]
Bots have rights too! Say no to discrimination! ^^
Re: About bots
Posted: 24 Mar 2011, 16:35
by qu4s3n4d4
Can we report if one of the bots tk us?!
Re: About bots
Posted: 24 Mar 2011, 18:26
by kway[BE]
qu4s3n4d4 wrote:Can we report if one of the bots tk us?!
Punishment: Their xp will be reset after a while! That will teach them!
Re: About bots
Posted: 26 Mar 2011, 23:40
by Fsjal
And if the bots are chinese ?
Re: About bots
Posted: 27 Mar 2011, 02:54
by qu4s3n4d4
Fsjal wrote:And if the bots are chinese ?
Are you one of the "Zorra Total"'s writers?!
Re: About bots
Posted: 27 Mar 2011, 15:33
by Pedro-NF
At least they have CRT monitors... I'm desperate trying to find a good one to replace mine but can only find fucking LCD/LED trash.
Re: About bots
Posted: 11 Apr 2011, 15:53
by BedIntruder
Is there some easy way to config the bots to not tk-revive?
Re: About bots
Posted: 11 Apr 2011, 16:10
by Pedro-NF
BedIntruder wrote:Is there some easy way to config the bots to not tk-revive?
That behavior "feature" was introduced in the mod at some point after version 0.66. Since we were stuck with OB 0.66 for over 2 years (because Jaymod's development had stopped and the latest release only supported OB 0.66), it was quite a leap from that version to 0.81, which is what we're currently running, and I have a lot of catching up to do. But I'm guessing there must be some way to disable it, yes.